Tips to get through Only Up! to climb to the top

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Only Up! Making a 3D platformer game will test not only your reflexes but also your stamina as you embark on a journey of self-discovery and patience. As the title implies, the only path the player can take is to go up, and if a jump is missed, everyone will have to go back to the beginning.

Players will start from the lowest slum, climb to the top to win the Only Up!
Players will start from the lowest slum, climb to the top to win the Only Up!

If you’re ready to take on this challenging game, read on for some tips on how to get through Only Up!, to minimize the number of drops and restarts.

Tips for playing Only Up!

Only Up! is a platformer game that requires very precise jumps to get to the final peak. The player starts on the ground in the slums and needs to find his way to the unknown, to places he has never been before. The only problem is that if you miss just one jump, the player will probably have to get back to the ground and start over.

There’s a lot going on here, so the number one tip everyone needs to know is Please be patient. There is no time limit so no need to worry, instead make sure you research the dance moves before doing them. It’s better to be confident in a jump, rather than rush and take minutes, maybe even hours, re-doing the whole progress.

Once you get into the game and get used to the game, especially when it’s almost impossible to miss a single platform, keep moving forward and the character will automatically grab the ledge and pull himself up. This operation can save the player from wrong jumps, so don’t forget about it.

However, players need Be careful with objects, round surfaces. Physics in Only Up! not the best and the engine seems to have a lot of trouble with round objects. Sometimes, gamers will bounce off of these even though it appears to have successfully made the jump.

Avoid uneven, circular surfaces to minimize the risk of slipping out
Avoid uneven, circular surfaces to minimize the risk of slipping out

Even if the character tries to get up, it can slip out. There’s no surefire way to deal with round objects, so try to make the jump as neat and on the sturdiest surfaces as possible.

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